12. Designing tools to assess creative competence of students in creative experiential activities at high school

12. Designing tools to assess creative competence of students in creative experiential activities at high school

 04:45 08/10/2017

Abstract: Creative Experiential Activities (CEA) is one of important learning method carried out in high school curriculum in the period post 2015. Besides design of process of organizing creative experiential activities, assessment of creative competence of students is required. The article proposes a process to design tools to assess creative competency of students with piloted results.
Keywords: Creative Experiential Activities, creative competence, assessment, tools.

11. Problem-based learning for technical students in teaching modules Radioactive and Nuclear Medicine

11. Problem-based learning for technical students in teaching modules Radioactive and Nuclear Medicine

 02:32 06/10/2017

Abstract: Problem-based learning is a student-centered pedagogy in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. This teaching method requires students to experience practical situations. For pedagogical students, this method equips them with key competences that can be applied in the future job as teaching. This article mentions problem-based learning and takes illustration of teaching for technical students in teaching modules Radioactive and Nuclear Medicine.
Keywords: Nuclear medicine, creative competence, problem-based learning.

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